Model Import

RealityCapture (RC) allows importing a model in the Wavefront obj format. The most common use cases are:


Then you can easily import the model back into RC and bake textures. But you are not limited just to that, you can also do further post-processing, re-generate texturing coordinates, smooth or simplify the model and so on. You may import as many models as you like, which can be useful especially when you prefer working with more models in one project.

How to Import

The whole process of importing a model into the application is really straightforward and intuitive. There are just few things you need to follow:


Model-Types

Coordinate System and Texturing


TIP: You can export, retopologize, create your own UVs and import your model. Afterwards, when you run texturing of the imported model, it will use your own UVs automatically and it will just compute colors of the textels i.e. it will not do the unwrapping.

Model Export

Learn how to export a model

See also: